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Sams Teach Yourself Objective-C in 24 Hours

In just 24 sessions of one hour or less, you can master the Objective-C language, and start using it to write powerful native applications for both Macs and iOS devices! Using this book’s straightforward, step-by-step approach, you’ll get comfortable with Objective-C’s unique capabilities… make the most of its powerful implementation of objects and messaging…work effectively with design patterns, collections, blocks, threading, and a whole lot more. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success!

 

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Printed in full color—figures and code appear as they do in Xcode

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iOS 6 Foundations

I've written about many aspects of iOS development, but until now I've never written a getting-started book. In a way, that's an advantage, because in the last few releases, iOS and Xcode have changed dramatically. Much of the code that we had to write a year or two ago is no longer necessary. Some of it is provided by the frameworks themselves, but some of it is automatically generated by Xcode which now implements new features of Objective-C.

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Roundtable on June 26, 2012, 11:35: The Inside Scoop on Apps

Jesse and Joe will talk about the inside story of apps (particularly iOS apps). What did the developers talk about at Apple's Developer Conference? What were the apps that Apple singled out for its design awards (and what were their reasons).

 

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Abstraction of App Development

Periodically, we redefine roles and their descriptions in the world of software development. In my first job, we were all programmers except for Dennis who sat in a private office at the end of the hall and, unfailingly, wore a suit and tie. His title was Systems Analyst.

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eBook Pricing

Rumors are flying about the possibility of a negotiated settlement to the EU and US Department of Justice antitrust investigations. In all the discussion, one point intrigues me: what is an eBook?

Where eBooks Come From

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